Position 0.0, 0.0 m
Velocity 0.0 m/s
Acceleration 0.0 m/s²
Click and drag the object to apply force

Lab Controls

Visuals

Environment

Understanding Motion in 2D

In this simulation, you can apply a force to an object (represented by the blue orb) by clicking and dragging it. The object follows Newton's Second Law: F = ma. The friction force acts in the opposite direction of motion, calculated as Ff = μ · N where μ is the friction coefficient and N is the normal force (mass × gravity).

Velocity Vector
Force Vector